myy
โพสต์ 2018-4-17 13:50:08
goold4567
โพสต์ 2018-4-19 10:39:18
dfhxzdfhzfgjzfdghnxfdg
12345678
โพสต์ 2018-4-30 14:46:11
ขอบใจมากๆ
piyawat1234
โพสต์ 2018-5-3 05:06:25
หหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหห
Bestza
โพสต์ 2018-5-4 20:57:47
ขอบคุณครับ
AloneTime
โพสต์ 2018-5-8 10:59:20
ขอบคุณครับบบบบบบบบบบบบบบบ
samp-thza
โพสต์ 2018-5-14 10:10:12
cgfdgfdgdfgfdgdf
piyawat5511
โพสต์ 2018-6-6 22:37:31
หหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหหห
rammereiei
โพสต์ 2018-6-9 21:35:35
if(dialogid == BUYPHONE)
{
/// new sendername;
// new string;
if(response)
{
if (listitem == 0 && ScriptMoney > 800)
{
if(PlayerInfo > 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "¤Ø³ÁÕâ·ÃÈѾ·ìÁ×Ͷ×ÍÍÂÙèáÅéÇ");
return 1;
}
if(PlayerInfo > 0)
{
new skill = 500 / 100;
new price = (skill)*(PlayerInfo);
new payout = 800 - price;
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,- payout);
SBizzInfo += 200;
ExtortionSBiz(9, 200);
}
else
{
format(string, sizeof(string), "~r~-$%d", 999);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,-800);
SBizzInfo += 200;
ExtortionSBiz(9, 200);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
/* new randphone = 100001 + random(899999);
PlayerInfo = randphone;
format(string, sizeof(string), " àºÍÃìâ·ÃÈѾ·ì¢Í§¤Ø³ËÁÒÂàÅ¢ %d", randphone);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "¤Ø³ÊÒÁÒö´ÙàºÍÃìâ·ÃÈѾ·ì¢Í§¤Ø³ä´éâ´Â¡ÒþÔÁ¾ì /stats");*/
SendClientMessage(playerid, COLOR_LIGHTBLUE, "HINT: ¤Ø³ÊÒÁÒö /help à¾×èÍ´Ù¤ÓÊÑè§à¡ÕèÂǡѺâ·ÃÈѾ·ìä´é.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s ä´é«×éÍNokiaÃØè¹¾èÍ ÁÒãªé", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
PlayerInfo = 1;
return 1;
}
/* if (listitem == 1 && ScriptMoney > 18000)
{
if(PlayerInfo > 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "¤Ø³ÁÕâ·ÃÈѾ·ìÁ×Ͷ×ÍÍÂÙèáÅéÇ");
return 1;
}
if(PlayerInfo > 0)
{
new skill = 500 / 100;
new price = (skill)*(PlayerInfo);
new payout = 18000 - price;
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,- payout);
SBizzInfo += payout;
ExtortionSBiz(9, payout);
}
else
{
format(string, sizeof(string), "~r~-$%d", 999);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,-18000);
SBizzInfo += 18000;
ExtortionSBiz(9, 18000);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
new randphone = 100001 + random(899999);
PlayerInfo = randphone;
format(string, sizeof(string), " àºÍÃìâ·ÃÈѾ·ì¢Í§¤Ø³ËÁÒÂàÅ¢ %d", randphone);
SendClientMessage(playerid, COLOR_GRAD4, string);
SendClientMessage(playerid, COLOR_GRAD5, "¤Ø³ÊÒÁÒö´ÙàºÍÃìâ·ÃÈѾ·ì¢Í§¤Ø³ä´éâ´Â¡ÒþÔÁ¾ì /stats");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "HINT: ¤Ø³ÊÒÁÒö /help à¾×èÍ´Ù¤ÓÊÑè§à¡ÕèÂǡѺâ·ÃÈѾ·ìä´é.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s ä´é«×éÍiPhoneÁÒãªé", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
PlayerInfo = 2;
OnAccountUpdate(playerid);
return 1;
}*/
if (listitem == 1 && ScriptMoney > 4900)
{
if(PlayerInfo > 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "¤Ø³ÁÕâ·ÃÈѾ·ìÁ×Ͷ×ÍÍÂÙèáÅéÇ");
return 1;
}
if(PlayerInfo > 0)
{
new skill = 500 / 100;
new price = (skill)*(PlayerInfo);
new payout = 4900 - price;
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,- payout);
SBizzInfo += 1225;
ExtortionSBiz(9, 1225);
}
else
{
format(string, sizeof(string), "~r~-$%d", 999);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,-4900);
SBizzInfo += 1225;
ExtortionSBiz(9, 1225);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
/* new randphone = 100001 + random(899999);
PlayerInfo = randphone;
format(string, sizeof(string), " àºÍÃìâ·ÃÈѾ·ì¢Í§¤Ø³ËÁÒÂàÅ¢ %d", randphone);
SendClientMessage(playerid, COLOR_GRAD4, string);
SendClientMessage(playerid, COLOR_GRAD5, "¤Ø³ÊÒÁÒö´ÙàºÍÃìâ·ÃÈѾ·ì¢Í§¤Ø³ä´éâ´Â¡ÒþÔÁ¾ì /stats");*/
SendClientMessage(playerid, COLOR_LIGHTBLUE, "HINT: ¤Ø³ÊÒÁÒö /help à¾×èÍ´Ù¤ÓÊÑè§à¡ÕèÂǡѺâ·ÃÈѾ·ìä´é.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s ä´é«×éÍ bb curve ÁÒãªé", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
PlayerInfo = 3;
return 1;
}
if (listitem == 2 && ScriptMoney > 8900)
{
if(PlayerInfo > 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "¤Ø³ÁÕâ·ÃÈѾ·ìÁ×Ͷ×ÍÍÂÙèáÅéÇ");
return 1;
}
if(PlayerInfo > 0)
{
new skill = 500 / 100;
new price = (skill)*(PlayerInfo);
new payout = 8900 - price;
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,- payout);
SBizzInfo += 2225;
ExtortionSBiz(9, 2225);
}
else
{
format(string, sizeof(string), "~r~-$%d", 8900);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,-8900);
SBizzInfo += 2225;
ExtortionSBiz(9, 2225);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
/* new randphone = 100001 + random(899999);
PlayerInfo = randphone;
format(string, sizeof(string), " àºÍÃìâ·ÃÈѾ·ì¢Í§¤Ø³ËÁÒÂàÅ¢ %d", randphone);
SendClientMessage(playerid, COLOR_GRAD4, string);
SendClientMessage(playerid, COLOR_GRAD5, "¤Ø³ÊÒÁÒö´ÙàºÍÃìâ·ÃÈѾ·ì¢Í§¤Ø³ä´éâ´Â¡ÒþÔÁ¾ì /stats");*/
SendClientMessage(playerid, COLOR_LIGHTBLUE, "HINT: ¤Ø³ÊÒÁÒö /help à¾×èÍ´Ù¤ÓÊÑè§à¡ÕèÂǡѺâ·ÃÈѾ·ìä´é.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s ä´é«×éÍ BB Bold ÁÒãªé", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
PlayerInfo = 5;
return 1;
}
if (listitem == 3 && ScriptMoney > 17000)
{
if(PlayerInfo > 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "¤Ø³ÁÕâ·ÃÈѾ·ìÁ×Ͷ×ÍÍÂÙèáÅéÇ");
return 1;
}
if(PlayerInfo > 0)
{
new skill = 500 / 100;
new price = (skill)*(PlayerInfo);
new payout = 17000 - price;
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,- payout);
SBizzInfo += 4250;
ExtortionSBiz(9, 4250);
}
else
{
format(string, sizeof(string), "~r~-$%d", 8900);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,-8900);
SBizzInfo += 4250;
ExtortionSBiz(9, 4250);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "HINT: ¤Ø³ÊÒÁÒö /help à¾×èÍ´Ù¤ÓÊÑè§à¡ÕèÂǡѺâ·ÃÈѾ·ìä´é.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s ä´é«×éÍ Samsung Galaxy S2 ÁÒãªé", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
PlayerInfo = 5;
return 1;
}
if (listitem == 4 && ScriptMoney > 21000)
{
if(PlayerInfo > 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "¤Ø³ÁÕâ·ÃÈѾ·ìÁ×Ͷ×ÍÍÂÙèáÅéÇ");
return 1;
}
if(PlayerInfo > 0)
{
new skill = 500 / 100;
new price = (skill)*(PlayerInfo);
new payout = 21000 - price;
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,- payout);
SBizzInfo += 5250;
ExtortionSBiz(9, 5250);
}
else
{
format(string, sizeof(string), "~r~-$%d", 8900);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,-21000);
SBizzInfo += 5250;
ExtortionSBiz(9, 5250);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "HINT: ¤Ø³ÊÒÁÒö /help à¾×èÍ´Ù¤ÓÊÑè§à¡ÕèÂǡѺâ·ÃÈѾ·ìä´é.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s ä´é«×éÍ Samsung Galaxy S3 ÁÒãªé", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
PlayerInfo = 6;
return 1;
}
if (listitem == 5 && ScriptMoney > 19000)
{
if(PlayerInfo > 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "¤Ø³ÁÕâ·ÃÈѾ·ìÁ×Ͷ×ÍÍÂÙèáÅéÇ");
return 1;
}
if(PlayerInfo > 0)
{
new skill = 500 / 100;
new price = (skill)*(PlayerInfo);
new payout = 19000 - price;
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,- payout);
SBizzInfo += 4750;
ExtortionSBiz(9, 4750);
}
else
{
format(string, sizeof(string), "~r~-$%d", 8900);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,-19000);
SBizzInfo += 4750;
ExtortionSBiz(9, 4750);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "HINT: ¤Ø³ÊÒÁÒö /help à¾×èÍ´Ù¤ÓÊÑè§à¡ÕèÂǡѺâ·ÃÈѾ·ìä´é.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s ä´é«×éÍ iPhone4 ÁÒãªé", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
PlayerInfo = 7;
return 1;
}
if (listitem == 6 && ScriptMoney > 23000)
{
if(PlayerInfo > 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "¤Ø³ÁÕâ·ÃÈѾ·ìÁ×Ͷ×ÍÍÂÙèáÅéÇ");
return 1;
}
if(PlayerInfo > 0)
{
new skill = 500 / 100;
new price = (skill)*(PlayerInfo);
new payout = 23000 - price;
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,- payout);
SBizzInfo += 5750;
ExtortionSBiz(9, 5750);
}
else
{
format(string, sizeof(string), "~r~-$%d", 8900);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,-23000);
SBizzInfo += 5750;
ExtortionSBiz(9, 5750);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "HINT: ¤Ø³ÊÒÁÒö /help à¾×èÍ´Ù¤ÓÊÑè§à¡ÕèÂǡѺâ·ÃÈѾ·ìä´é.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s ä´é«×éÍ iPhone4s ÁÒãªé", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
PlayerInfo = 8;
return 1;
}
if (listitem == 7 && ScriptMoney > 32000)
{
if(PlayerInfo > 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "¤Ø³ÁÕâ·ÃÈѾ·ìÁ×Ͷ×ÍÍÂÙèáÅéÇ");
return 1;
}
if(PlayerInfo > 0)
{
new skill = 500 / 100;
new price = (skill)*(PlayerInfo);
new payout = 32000 - price;
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,- payout);
SBizzInfo += 8000;
ExtortionSBiz(9, 8000);
}
else
{
format(string, sizeof(string), "~r~-$%d", 8900);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,-32000);
SBizzInfo += 8000;
ExtortionSBiz(9, 8000);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "HINT: ¤Ø³ÊÒÁÒö /help à¾×èÍ´Ù¤ÓÊÑè§à¡ÕèÂǡѺâ·ÃÈѾ·ìä´é.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s ä´é«×éÍ iPhone5 ÁÒãªé", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
PlayerInfo = 9;
return 1;
}
if (listitem == 8 && ScriptMoney > 50)
{
if(PlayerInfo > 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "¤Ø³ÁÕ«ÔÁ¡ÒÃì´ÍÂÙèáÅéÇ");
return 1;
}
if(PlayerInfo > 0)
{
new skill = 50 / 100;
new price = (skill)*(PlayerInfo);
new payout = 50 - price;
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,- payout);
SBizzInfo += payout;
ExtortionSBiz(9, payout);
}
else
{
format(string, sizeof(string), "~r~-$%d", 999);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,-50);
SBizzInfo += 50;
ExtortionSBiz(9, 50);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
new randphone = 100001 + random(899999);
PlayerInfo = randphone;
format(string, sizeof(string), " àºÍÃìâ·ÃÈѾ·ì¢Í§¤Ø³ËÁÒÂàÅ¢ %d", randphone);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "¤Ø³ÊÒÁÒö´ÙàºÍÃìâ·ÃÈѾ·ì¢Í§¤Ø³ä´éâ´Â¡ÒþÔÁ¾ì /stats");
return 1;
}
}
}
Dream_.
โพสต์ 2018-6-10 20:56:19
ส่องๆ
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