Natdanai23465 โพสต์ 2021-5-19 19:14:02

ของับ

Thirakiat โพสต์ 2021-10-26 16:26:38

if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}if(strcmp(cmd, "/gotodm", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
   if (PlayerInfo >= 1)
   {
    if (GetPlayerState(playerid) == 2)
    {
   new tmpcar = GetPlayerVehicleID(playerid);
   SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
    }
    else
    {
   SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
    }
      SetPlayerInterior(playerid,1);
      SetPlayerWantedLevel(0);
      ResetPlayerWeapons(playerid);
      swat = 1;
      SetPlayerSkin(playerid, 285);
      GivePlayerWeapon(playerid, 31, 500);
      GivePlayerWeapon(playerid, 34, 150);
      GivePlayerWeapon(playerid, 29, 730);
      GivePlayerWeapon(playerid, 27, 307);
      GivePlayerWeapon(playerid, 24, 207);
      GivePlayerWeapon(playerid, 16, 20);
      SetPlayerArmour(playerid, 100);
      SetPlayerHealth(playerid, 100);
      SafeGivePlayerMoney(playerid, - 300);
   }
   else
   {
    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
   }
}
return 1;
}

muensan โพสต์ 2021-11-9 15:20:25

sssssssssssssssssssssssssssss
หน้า: 1 2 3 4 [5]
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